Substance Painter gives you all the tools you need to texture your 3D assets. Its feature of PBR real-time viewport lets you work on asset look development. When you create a project in Substance Painter you can get real-time feedback in UE4 and Unity thanks to the live link.
Do do want to explore your creative skills in 3D designing? You can do this all with its powerful tools and a non-destructive workflow. Further when you work on VFX in Substance Painter you can get the support for Linux, 8K export, color management, UDIM management and Scripting API make integrating Substance Painter into VFX workflows easier than ever.
Working on 3D and VFX is really valuable in these days of film and TV industry. Besides that you can also learn about Lighting, Camera and Display settings which have now been merged into a single tabbed window, while shader parameters have been split out into their own separate window. The program is compatible with all video game development platforms, and is officially used for more than 70 AAA titles.
Features of Adobe Substance Painter
Tear and wear, scratches and dust instantly appear where they're supposed to.
Apply the same mask preset on any type of object and have it adapt automatically.
Baking is where it all starts. Bake high quality maps in an instant directly within Substance Painter.
Get 1:1 engine exports and share directly to portfolio sites with dedicated formats.
System Requirements and Technical Details
Minimum OS: Windows 7 / 8 / 10 - (64 bit) Memory: 8 GB RAM Graphics: VRAM 2GB DirectX: Version 11 Resolution: 1280px width (≥ 1 Mega Pixels)